Duotun Wang's repositories
Awsome-View-Synthesis
Collections of State-of-Art Academic Papers, Reports, and Datasets for Novel View Synthesis
MR-with-CG-and-AI
collections of papers, technology, demos in mixed reality within the era of CG and AI from the perspective of HCI
My-Taichi-Practice
Learning and Practice with Taichi
Unity-ControlNet-Rig
A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNet in Automatic1111 WebUI via the API.
awesome-collision-detection
:sunglasses: A curated list of awesome collision detection libraries and resources
Awesome-Video-Diffusion
A curated list of recent diffusion models for video generation, editing, restoration, understanding, etc.
CubemapToEquirectangular
Cubemap to equirectangular format converters for Unity3D
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
ddg-exercises-2022
Sols Ref for DDG
duotun.github.io
A beautiful, simple, clean, and responsive Jekyll theme for academics
ENeRF
Real-time novel view synthesis for dynamic scenes.
GameDevMind
网络手游开发知识、技术与信息库,游戏研发技术从业者的导航地图。
Learn-OpenGL
Learning Path with OpenGL
Learning-for-3D-Vision
Assignments from 16-825 Learning for 3D Vision at Carnegie Mellon University
pages
Web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics
pix2pix3D-CVPR2023
pix2pix3D: Generating 3D Objects from 2D User Inputs
Practice-of-Catlike-Tutorials-in-URP
Learning and Practice with Catlike Coding with HLSL Shader in URP
Ray-Tracing-Week-Series
Well, Use Ray Tracing to recover my C++ skills a little bit
SoftGLRender
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
SPH-Water-Simulation-With-Unity
Making Tsunami water simulation using Smoothed Particles Hydrodynamic (SPH), the project has been made using Unity Engine, The simulation has been done using Compute Shaders to harnesses GPU power.
taichi-nerfs
Implementations of NeRF variants based on Taichi + PyTorch
UE4ShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
UnityDataTools
Experimental tools and libraries for reading and analyzing Unity data files.
Vulkan-Learning
Vulkan API Learning with Tutorials
wiki
A Wiki on Body-Modelling Technology, maintained by Meshcapade GmbH.
zero123
Zero-1-to-3: Zero-shot One Image to 3D Object: https://zero123.cs.columbia.edu/