Giters
Dssdiego
/
feather
Feather Game Engine
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Stargazers:
4
Watchers:
2
Issues:
16
Forks:
0
Dssdiego/feather Issues
Use CMake to generate a Visual Studio sln file?
Updated
2 years ago
Create input action system
Updated
2 years ago
Dynamic component drawing / "Add Component" in the editor should get all possible structs in the Components.h file
Updated
2 years ago
Build engine automatically with Github Actions
Updated
2 years ago
Make a way so that we can draw editor component stuff from the game
Updated
2 years ago
Fix Components.h dependencies requirements
Updated
2 years ago
Don't require vertex count > 3
Updated
2 years ago
Remove GameObject.h
Closed
2 years ago
Fix sprite animator to work with current ecs atlas system
Updated
2 years ago
Add the possibility to start the engine with a console window or without it
Updated
2 years ago
Add support to borderless fullscreen
Updated
2 years ago
Use yojimbo as a submodule
Updated
2 years ago
Use cpputest as a submodule
Updated
2 years ago
Use tweeny as a submodule
Updated
2 years ago
Use Dear ImGui as a git submodule
Updated
2 years ago
Engine crashes on close
Updated
2 years ago