Simon Brown's repositories
QuakeQuest
The first (and only I think!) 6DoF implementation of Quake, using the DarkPlaces Engine for the OpenXR Standalone VR HMDs
Doom3Quest
Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded backend renderering from emileb, OpenGLES MultiView from DrBeef and lots of VR functionality ported by Baggyg from the excellent Fully Possessed PCVR mod
Quake2Quest
Quake 2 on the Oculus Quest
QuestZDoom
Quest VR Port of the popular LZDoom/GZDoom Engine with full 6DoF
JKXR_public
JK XR Public release and source code repository for the Jedi Knight games in VR
hlsdk-xash3d
Half-Life SDK from original Xash3D engine
QVR-Daydream
QVR Daydream - Experience the Original Quake in Google Daydream VR (with decoupled aim and Daydream controller support!)
HL2VR_d3d9
Half-life 2: VR - d3d9 vr proxy dll
hlsdk-xash3d-opfor
Opposing Force HLSDK for Lambda1VR forked from Xash3D opfor HLSDK branch
QuakeGearVR
Quake for the Samsung Gear VR
OVRServicePatcher
Patcher of the OVRService from Oculus VR to support the 270 degree rotation of the RiftUp
HapticsService
bHaptics HapticService for use with DrBeef ports
HL2-VR-Proxy
Proxy DX9 DLL for OpenVR Direct Mode
QuakeCardboard
Quake for Google Cardboard