Luka Locniskar's repositories
Keggle_PUBG_Player_Archetypes
A player archetype analysis of the PUBG dataset (from Keggle) using High Densinty Clustering (hdbscan)
Unity_Finite_State_Machine
This is a Unity C# implementation of a finite state machine. I find it useful when developing real time systems. Feel free to use it for any of your projects.
Unity_Kreis
Kreis is a local multiplayer game for mobile/chromecast
Unity_NeonDash
Rhythm based mobile game.
Unity_Occlusion_And_Portal_Shader
This project contains two custom shaders made in unity with Cg.
Doublel222
Repostiroy for GitHub profile.
DoubleL222.github.io
My github page repository.
FlowFestival
Unity Kinect project for an art show.
SDL_Rocket_Ball
A 2D Rocket League clone made with C++ and SDL
ShootingSim
Shooting simulation made with Unity and Razer Hydra.
Unity_Deep_Ocean
2D rythm game made for Global Game Jam 2017
Unity_Gascension
Platformer game based on gas.
Unity_Marketeers
4 player Viking game - 3 winners, 1 loser
Unity_Mirrored
A two player "highly observable" game.
Unity_MissleCommand
Missle command mobile port made for educational purposes.
Unity_Morning_Glory
Peeing simulator made in unity for Global Game Jam 2016. Usese mouse or Razer Hydra.
Unity_Reinforcement_Learning_Shopping
Hackhathon - Creating a new Inteligence World
Unity_Stenko_Game
Unity educational game targeted at children. Using Xbox Kinect.
Unity_Tower_Archers
A simple Unity game where two players control archers to defend their castle. It's made for AirConsole.