DoctorWhoof's repositories
Godot-App-Template
A template Godot project for non-game applications.
Plane-Demo
A little Mojo3d demo
GridShooter
A little game test in the Monkey2 programming language
Houdini-To-Mojo3D-Exporter
A Python exporter that converts a Simple Houdini Scene to a .mojo3d file.
Mojo-Shader-Tests
Monkey2 shader examples inspired by The Book Of Shaders (https://thebookofshaders.com). Notice that these examples don't directly follow the book, but were simply inspired by it.
RenderStack
A very basic Render Stack that provides automatic batching and depth sorting for the Monkey 2 Programming Language.
spriteTools
A set of useful sprite and tilemap related classes for the Monkey2 Programming Language
Dropbox-Uploader
Dropbox Uploader is a BASH script which can be used to upload, download, list or delete files from Dropbox, an online file sharing, synchronization and backup service.
EntitySystem
Basic entity/component system for the Monkey2 language.
Fcurve
Small fcurve module for the Monkey Language.
GameComponents
Simple Mojo3d components with mouse handling and collision events.
GameGraphics
A collection of game related drawing objects for the Monkey2 programming language
m2shelltools
A small collection of MacOS shell scripts to make using the Monkey2 programming language easier.
mini_sdl
Wrapper around SDL2 for quick and easy display of pixel buffers.
mojomaterials
Experimental materials for Mojo3D
Monkey2-BunnyMark
BunnyMark for monkey2
RenderWindow
A Window class for Monkey2 that simplifies some tasks like parallax layers and render to texture.
Serializer
Monkey 2 Serializer Module
slice_map
A container that allows iterating over uneven sized slices of a type.
Wonkey-FPS-Test
A port of a simple FPS test from Monkey2 to Wonkey