#Fractals drawing It's 40 times faster than ruby implementation
##Roadmap
- Neuron grow (pixel by pixel)
- Rounded grow
- 2D-modeling: Lines thickness
- sub3D: - grow in column
- Forces
- Gravity emulation => branches sagging
Natural Objects
- Firtree
- Fern
Application facilities
- Draw basic figure by mouse
- Gauge
- Multithreading
##Performance comparison
ms | transformation | iterations |
---|---|---|
187 | tick | 14 |
47 | snowflake | 6 |
2500 | dragon | 16 |
15ms | branched tree | 12 |