Perk Pandemonium AoE2DE
This python code can be used to generate a custom scenario called Perk Pandemonium from scratch for the game Age of Empires II: Definitive Edition. The ingame mod can be found here
Dependencies
This requires installing the AoE2ScenarioParser library:
pip install AoE2ScenarioParser
How to run the program:
Navigate to the parser_projects/maps/
folder and then do py perk_pandemonium.py
About the Scenario
Perk Pandemonium by Alian713
Players can create trade workshops for 200W and 50S and buy the following perks:
- Kill ALL villagers for 1000F per enemy player. (This kills your own villagers as well)
- Kill all enemy military for 500G per enemy player.
- Cease Fire for 60s (cooldown of 300s) for 200F+200G
- Transform all villagers into Exploding Villagers for 60s for 1000G
- Kill all enemy castles for 5000W and 200S per enemy player
- Replace all enemy military with hunting wolves for 250G per enemy player
- Transform all enemy arbs into xbow, xbow into archers, archers into arbs for 125G per enemy player
- Convert enemy militia line units to spear line units for 1000W and 100G per enemy player
- Convert enemy archer line units to skirmisher line units for 800W and 100G per enemy player
- Convert enemy siege units into petards but also converts their existing petards into trebs for 1000W and 100G per enemy player
- Petrify (Idle) enemy villagers for 1000W and 100G per enemy player
- Labor Strike (Enemy villagers refuse to work) for 30s for 1000F and 100S per enemy player
- Convert enemy knight line units to scout line units for 1500W and 100G per enemy player
- Convert enemy camel line units to scout line units for 1200W and 100G per enemy player
- Convert enemy elephant line units to scout line units for 2000W and 150G per enemy player
- Convert enemy steppe lancer line units to scout line units for 1300W and 100G per enemy player
- Double your own villagers' (and fishing ships') work rates for 60s (Cooldown: 300s) for 1000W and 200G and 200S
Disabled: Spies and Wonders