DiscoFishGames's repositories
Language:C#000
unity-shadergraph-sandbox
:pencil2: Collection of ShaderGraph examples for Unity.
Language:C#MIT000
UnityDebugDrawer
Draw debug handles and other GUI elements in the scene view from anywhere in your code base.
Language:C#Unlicense000
TexturePanner
This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
Language:C#MIT000
unity-wireframe
General purpose wireframe shaders for use in Unity.
Language:ShaderLabMIT000
PostProcessing
Post Processing Stack
Language:C#MIT000
KinoMotion
Motion blur post-processing effect for Unity
Language:C#MIT000
VolumetricLights
Volumetric Lights for Unity
Language:C#BSD-3-Clause000
KinoStreak
Anamorphic lens flare effect for Unity
Language:C#MIT000
VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
Language:SmalltalkMIT000
Cable-Component
Unity cable component implementation similar to the Unreal Engine one based on verlet integration.
Language:C#000