Dimble / cairo

Cairo is a 2D graphics library with support for multiple output devices. Currently supported output targets include the X Window System (via both Xlib and XCB), Quartz, Win32, image buffers, PostScript, PDF, and SVG file output. Experimental backends include OpenGL, BeOS, OS/2, and DirectFB.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

cairo

Cairo is a 2D graphics library with support for multiple output devices. Currently supported output targets include the X Window System (via both Xlib and XCB), Quartz, Win32, image buffers, PostScript, PDF, and SVG file output. Experimental backends include OpenGL, BeOS, OS/2, and DirectFB.

Alterations to Original interface

Enums have been renamed to allow for a more sane invocation. The enum types have been camel-cased and the members have been shortened appropriately. If shortening the name would result in a syntax error (such as it shortening to 1_2) then an underscore is added to the beginning.

D-specific keywords have an _ appended to the name to prevent syntax errors.

Limitations

Currently many surfaces are un-implemented, all planned surfaces are in the c/ directory, supported ones are listed in the deimos/cairo/ directory.

Some existing bindings are unsupported due to a lack of complementary bindings to other libraries.

The features list is currently just set to a common set, you will have to manually edit this to suit your needs. This will later be replaced with an script that automatically generated the list from your existing Cairo install.

Dependencies

The basic usage has no dependencies, however some of the backends have dependencies that require you to have other deimos bindings installed.

  • The Xlib and XRender surfaces require deimos.X11.

About

Cairo is a 2D graphics library with support for multiple output devices. Currently supported output targets include the X Window System (via both Xlib and XCB), Quartz, Win32, image buffers, PostScript, PDF, and SVG file output. Experimental backends include OpenGL, BeOS, OS/2, and DirectFB.


Languages

Language:C 70.1%Language:D 28.0%Language:C++ 1.5%Language:Objective-C 0.4%