DillyzThe1 / fnf-sprite-offsetter

a WIP sprite offset helper for FNF (read desc)

Repository from Github https://github.comDillyzThe1/fnf-sprite-offsetterRepository from Github https://github.comDillyzThe1/fnf-sprite-offsetter

FNF Sprite Offsetter

This is the repo for my custom haxe program that can help you determine offsets for in-game sprites.

This is NOT a mod, but this is also NOT offical.
All assets and rights belong to NinjaMuffin99, who made FNF with the help of PhantomArcade3K, Evilsk8r, and Kawaisprite.
The source code was written by me (DillyzThe1!), however.

This was made by studying the source code of the original game, the kade engine, and various articales on haxe documentation.
Please play the original game here: https://ninja-muffin24.itch.io/friday-night-funkin
Also, some credit to: https://github.com/KadeDev/Kade-Engine
Next, the inspiration for this whole thing: https://github.com/studioNOKOI/fnfoffsethelper
And finally, self promotion to my discord: https://discord.gg/49NFTwcYgZ

IF you wish to distribute edits to this, PLEASE fork the project and open source it.

(NOTE: this program was also made for people modding FNF without asset replacements, because asset replacements are cringe.)

Usage

Alright, so you wanna learn how to use this thing, huh?
First off, go the to releases tab..
Next, download the zip of the program and extract.
Click on how_to_use.txt next to the EXE for a simple explanation.

(re)Compiling

NOTE: These are instructions for COMPLETELY RECOMPILING THE THING!
If you JUST wish to you use this, PLEASE go to the releases tab..

If you DO wish to add onto this, however, continue reading!

First, make sure you HAVE compiled FNF before.
You're gonna need all of that stuff.

You can get that tutorial here: FNF "README.md" file

If you have compiled the game up to this point on this computer atleast once, then follow these instructions:

  1. Clone the repostory and obtain the source code, preferably in a way that allowed you to fork it. (Personally, i just hit "Code" and "Download ZIP" for the source)
  2. Extract the zip and go to where you can see something like this:
    Github Logo

3. Now, hit the top where the path would be and type "cmd", followed by enter.
![Github Logo](/github_things/cmd.png)

4. Now, you need to type "haxelib install random 1.4.1 " into the console.
5. Lastly, do either "lime test windows -debug" OR "lime test windows -release" and you should be good!

About

a WIP sprite offset helper for FNF (read desc)

License:GNU General Public License v3.0


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Language:Haxe 100.0%