DigitalJokerMan / nvtt_rs

Rust bindings to the nvtt library

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nvtt_rs

nvtt is a library for converting textures into common compressed formats for use with graphics APIs. See the wiki for more info.

Example

use nvtt_rs::{Compressor, CompressionOptions, Format, InputOptions, OutputOptions};

let input_options = InputOptions::new()?;

let mut output_options = OutputOptions::new()?;
output_options.set_output_location("output.dds");

let mut compression_opts = CompressionOptions::new()?;
compression_opts.set_format(Format::Dxt1);

let mut compressor = Compressor::new()?;
compressor.compress(&compression_opts, &input_options, &output_options)?;

Features

nvtt_image_integration

This feature provides the convenience method InputOptions::set_image, which can be used to configure the InputOptions directly from types provided by the image crate.

Only a limited number of image formats are supported, although this library can provide automatic conversions from a DynamicImage. See the ValidImage type for more information.

Dependencies

Linux/macOS

This crate requires a valid cmake installation and a C++ compiler to build.

Windows

This crate requires a valid installation of Visual Studio.

Notes

This crate does not currently work on Microsoft Windows due to incomplete work on the build system.

About

Rust bindings to the nvtt library

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