Dickby / Hyprland

Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.

Home Page:https://hyprland.org

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Hyprland is a dynamic tiling Wayland compositor based on wlroots that doesn't sacrifice on its looks.

It supports multiple layouts, fancy effects, has a very flexible IPC model allowing for a lot of customization, and more.



 Install 

 Quick Start 

 Configure 

 Contribute 



Notice

Hyprland is still in pretty early development compared to some other Wayland compositors.

Although Hyprland is pretty stable, it may have some bugs.

Features

  • Easily expandable and readable codebase
  • Plugin support
  • Config reloaded instantly upon saving
  • Custom bezier curve based animations
  • Dual Kawase blur
  • Drop shadows
  • Rounded corners
  • Gradient borders
  • Fully dynamic workspaces
  • Closely follows wlroots-git
  • Global keybinds passed to your apps of choice
  • A lot of customization
  • Bundled wlroots
  • Window/layer fade in/out
  • Tiling/pseudotiling/floating/fullscreen windows
  • Switching workspaces between window modes on the fly
  • Special workspaces (scratchpads)
  • Window/monitor rules
  • Socket-based IPC
  • wlr_ext workspaces protocol support
  • Event system for bash scripts
  • Full damage tracking
  • Docks support
  • Drawing tablet support
  • Native IME + Input panels support
  • and much more...


Gallery


Preview A


Preview B


Preview C



Stars Over Time


Stars Preview



Special Thanks


wlroots - For their amazing library

tinywl - For showing how 2 do stuff

Sway - For showing how 2 do stuff the overkill way

Vivarium - For showing how 2 do stuff the simple way

dwl - For showing how 2 do stuff the hacky way

Wayfire - For showing how 2 do some graphics stuff

About

Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.

https://hyprland.org

License:BSD 3-Clause "New" or "Revised" License


Languages

Language:C++ 96.6%Language:Nix 1.6%Language:Makefile 0.8%Language:Meson 0.5%Language:CMake 0.4%Language:Shell 0.1%Language:GLSL 0.0%