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Urgent --> #2, #3, #4, #5
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Keep Updated
- logging
- sound
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Add more classes
- obstacles (asteroid, killing you and moving as well in the atmosphere)
- "enemy" (laser turret, shoot patter has something to do with fractals????)
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Add behaviour:
- planets and missiles shouldnt be able to pass planets #4
- planets shouldnt have any subset areas when spawning #5
- planets can be shrinked by right click
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Look for new references for vectors
- replace already built in stuff
- (distance by constraint?)
- replace already built in stuff
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Add services:
- argparsing
- state returning function 5
- what variables?
- position x
- position y
- velocity
- is someone in front of me 4
- how far away is he?
- where is my nearest target (position x and y) 4
- where is the nearest thing that can kill me 4
- self.alive
- what variables?
- show frame rate 2
- add str and repr once #1 is solved 3
- add description
- add why useful for RL
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Code Style
- Look out, that the character limit of lines is not overshot
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Simulation Modes
- Random Planet appearance and disappearance
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Setup file
- Install Dependencies (p5, (numpy?), simpleaudio)
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Bugs:
- str and repr #1 4
- what exactly happens when two circle things collide, whats the new force #2
- checking if two circles touch doesnt work (the circles first create a subset) #3