LeakyCauldron's repositories
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
awesome-ai-agents
A list of AI autonomous agents
awesome-openusd
A curated list of awesome Universal Scene Description (OpenUSD) resources and projects
Colosseum
Open source simulator for autonomous robotics built on Unreal Engine with support for Unity
isaac-extended
Some examples, notes, and patches not yet included in the latest Isaac release.
nerfstudio
A collaboration friendly studio for NeRFs
Octree-GS
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
OpenUSD
Universal Scene Description
PegasusSimulator
A framework built on top of NVIDIA Isaac Sim for simulating drones with PX4 support and much more
PhysX
NVIDIA PhysX SDK
pyphysx
Python Wrapper for Nvidia PhysX simulator.
Scaffold-GS
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
stable-baselines3
PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.
street_gaussians
Code for "Street Gaussians for Modeling Dynamic Urban Scenes"
Sundae-GS
The implementation of SUNDAE: Spectrally Pruned Gaussian Fields with Neural Compensation
taichi
Productive, portable, and performant GPU programming in Python.
URDF-Importer
URDF importer
urdf-importer-extension
Omniverse URDF Importer
video-splitter
Simple Python script to split video into equal length chunks or chunks of equal size, duration, etc.
viplanner
ViPlanner: Visual Semantic Imperative Learning for Local Navigation
vscode-unreal-python
Visual Studio Code extension with features to assist when writing python code for Unreal Engine
warp
A Python framework for high performance GPU simulation and graphics
XV3DGS-UEPlugin
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.