Dennis Slavinsky's repositories
RIT-Survival-Guide
A technical student guide to surviving the Rochester Institute of Technology and not drop out
Fallout-Shelter-Online
Online base builder based on the mobile game Fallout Shelter
InfamousCanvas
WebGL + JS audio visualizer based on "Infamous Second Son" Logo
NetworkedCaptureTheFlagBase
A Capture the flag game mode example for developers starting out with UE4 C++ networking
SMOrc-Engine
A C++ DirectX 11 engine with built in lighting, shadow mapping, post-processing effects and 3D .obj loading
SteveAttack
A game about fending off Steves to your last breath in a custom game engine
CastleStorm
Simulation of thousands of entities storming a castle with Data Oriented ECS. Running at 5ms (200FPS) and no garbage collection!
dennisssdev.github.io
This is the source directory of my portfolio website.
DomoMaker-A-Start
Start code for our DomoMaker series of assignments
Example-TwirpService-Setup
An example service created with Twirp, Makefile and Docker
Game-Dev-Sketch
A Web application for providing the best opportunities in the games industry
game-of-thrones-clash
Clash kings of Westeros via Twirp+sqlx database and see who wins
ParkerMobile
Parker UI on iOS
PortReact
A Revitalized Portfolio Page using React + Typescript + other middleware
side-quest
A helper for finding teammates
Simplex_2191
Repository for DSA2 2019 Fall
SmorcEngineConfigParser
An engine config file parser for the Smorc Game Engine. It uses the std library, but might see future refactors to move away from the std.
StealthMan
Unity Prototype of a stealth thief game that will be implemented in the SMorc Engine
vendr-mocks
Repo for storing mocks for the vendr application