Deninc / boom

mini game

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Boom

4th Feb, 2015

Adding the ability that when a character drop a bomb near a treasure, the bomb will reveal what is inside the treasure.

3rd Feb, 2015

Adding some sprites to the world map and the condition that the character cannot go through these sprites. About technical details, a Map object is created to simplify the code and keep track of every sprite in the world map.

31th Jan, 2015

Adding some game logics like characters now can't escape the screen and when a character is near a bomb explosion, 1 live is deducted. When the live is zero, the game resets the live to 3 and play some blink animations. The other thing is the improvement of the control, player now can press the keys to perform continuous movement instead of 1 at a time like before.

28th Jan, 2015

Adding the world background and the ability to drop a bomb. Big day!

25th Jan, 2015

Model the movement of the character.

21th Jan, 2015

Project started.

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mini game


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Language:Python 100.0%