Deknil

Deknil

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Location:Russia

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Deknil's repositories

Pseudo3D

An attempt to implement a pseudo 3D application based on RayCasting technology.

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SimpleChat

Implementation of a simple client-server chat in pure Java using sockets

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Deknil

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FluxLoader

The universal toolchain for creating plugins (mods) for the Project Zomboid game, oriented for both the client and the server.

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GameOfLife

Classic implementation of the cellular automaton "Game of Life" in Java

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GravityParticle

Another attempt to do something unusual. Now this is something like a cellular automaton, the so-called “Game of Life”, only here no one “dies” or is “born” =)

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IR-TouchFrame-Calibration

This is a simple touch frame calibration tool, designed to help you calibrate the touchscreen of your device using libinput Calibration Matrix. The tool displays a marker in each corner of the screen, and you need to touch the marker at each position to collect the necessary data for calibration.

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LightSimulation

An attempt to implement a simulation of the behavior of light in Java.

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PingPong

Classic implementation of the game "Ping Pong". The game has the sound of collision with walls/player, states (menu, win, lose, play), primitive "AI".

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SandSimulation

The Sand Simulation project is a Java-based interactive application that visually simulates the behavior of sand particles on a grid. Users can manipulate gravity angles, add or remove sand particles, and observe real-time particle interactions, making it an engaging and educational tool for exploring physics principles.

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Snake

Classic implementation of the game "Snake". The game has the sound of collision with snake segments/apple, states (menu, end, play).

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