Dean (DeanBilotti)

DeanBilotti

Geek Repo

Location:Oxford

Github PK Tool:Github PK Tool

Dean's starred repositories

sokol

minimal cross-platform standalone C headers

cuda-samples

Samples for CUDA Developers which demonstrates features in CUDA Toolkit

Language:CLicense:NOASSERTIONStargazers:5838Issues:117Issues:225

WickedEngine

3D engine with modern graphics

Language:C++License:NOASSERTIONStargazers:5575Issues:166Issues:365

Cinder

Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

Language:C++License:NOASSERTIONStargazers:5280Issues:271Issues:933

olcPixelGameEngine

The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects

Language:C++License:NOASSERTIONStargazers:3784Issues:141Issues:230

glTF-Sample-Models

glTF Sample Models

FidelityFX-FSR

FidelityFX Super Resolution

docs

Hardware and software docs / wiki

DirectXTex

DirectXTex texture processing library

naga

Universal shader translation in Rust

Language:RustLicense:NOASSERTIONStargazers:1514Issues:29Issues:752

HandmadeMath

A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.

Language:CLicense:CC0-1.0Stargazers:1183Issues:36Issues:71

gpu

Dissecting the M1's GPU for 3D acceleration

Language:CStargazers:981Issues:81Issues:0

Cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

Language:C++License:MITStargazers:906Issues:31Issues:21

Native_SDK

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

Language:C++License:MITStargazers:688Issues:98Issues:62

raytracer.hpp

Simple compile-time raytracer using C++17

ogldev

Source code of OpenGL tutorials on ogldev.org

compute-shader-101

Sample code for compute shader 101 training

Language:RustLicense:Apache-2.0Stargazers:503Issues:29Issues:0

RavEngine

A fast C++20 3D game engine for modern devices, with wide platform support

Language:C++License:Apache-2.0Stargazers:374Issues:17Issues:11

Quake-III-Arena-Kenny-Edition

The cradle of Quake III Arena

Language:CLicense:GPL-2.0Stargazers:294Issues:17Issues:14

doom-wasm

Chocolate Doom WebAssembly port with WebSockets support

Language:CLicense:GPL-2.0Stargazers:289Issues:13Issues:4

VulkanSponza

Deferred Vulkan rendering playground using Crytek's Sponza scene

Language:C++License:MITStargazers:175Issues:14Issues:6

amazon-chime-sdk-ios

An iOS client library for integrating multi-party communications powered by the Amazon Chime service.

Language:SwiftLicense:Apache-2.0Stargazers:139Issues:30Issues:296

DirectX-11-Engine-VS2017

DirectX 11 Engine Repo for my tutorial series on youtube. Uses Visual Studio 2017.

SirEngineThe3rd

A dx12/Vk game engine (kind of).

Language:C++License:MITStargazers:124Issues:8Issues:1

flythrough_camera

Single-header single-function C/C++ immediate-mode camera for your graphics demos

Language:Objective-CLicense:UnlicenseStargazers:115Issues:8Issues:0

Metal-Programming-Guide

This is the sample code for the Metal Programming Guide.

ntp

little ntp homework -- server and client

SirMetal

A metal based game engine

Language:C++License:MITStargazers:32Issues:1Issues:1

HeadphoneMotion

iOS app, which demonstrates how to use headphones motion data.

Language:SwiftLicense:MITStargazers:28Issues:4Issues:0

MetalTemplate

This is a template I created to add to a Metal project to do the minimum necessary to get it up and running.

Language:SwiftStargazers:10Issues:4Issues:0