Dean's starred repositories
cuda-samples
Samples for CUDA Developers which demonstrates features in CUDA Toolkit
WickedEngine
3D engine with modern graphics
olcPixelGameEngine
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
glTF-Sample-Models
glTF Sample Models
FidelityFX-FSR
FidelityFX Super Resolution
DirectXTex
DirectXTex texture processing library
HandmadeMath
A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.
Native_SDK
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
raytracer.hpp
Simple compile-time raytracer using C++17
compute-shader-101
Sample code for compute shader 101 training
Quake-III-Arena-Kenny-Edition
The cradle of Quake III Arena
VulkanSponza
Deferred Vulkan rendering playground using Crytek's Sponza scene
amazon-chime-sdk-ios
An iOS client library for integrating multi-party communications powered by the Amazon Chime service.
DirectX-11-Engine-VS2017
DirectX 11 Engine Repo for my tutorial series on youtube. Uses Visual Studio 2017.
SirEngineThe3rd
A dx12/Vk game engine (kind of).
flythrough_camera
Single-header single-function C/C++ immediate-mode camera for your graphics demos
Metal-Programming-Guide
This is the sample code for the Metal Programming Guide.
HeadphoneMotion
iOS app, which demonstrates how to use headphones motion data.
MetalTemplate
This is a template I created to add to a Metal project to do the minimum necessary to get it up and running.