Dayvison / sampctl

The Swiss Army Knife of SA:MP - vital tools for any server owner or library maintainer.

Home Page:http://sampctl.com

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sampctl

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The Swiss Army Knife of SA:MP - vital tools for any server owner or library maintainer.

Features

Package Manager

Always have the libraries you need. Inspired by npm.

images/sampctl-package-ensure.gif

Build/Run Tool

Use on the command-line or integrate with any editor.

images/sampctl-package-build-vscode.gif

Easily write and run tests for libraries or quickly run arbitrary code. Utilise the power of Docker to run on any platform!

images/sampctl-package-run-container.gif

Developer Tools

Quickly bootstrap new packages.

images/sampctl-package-init.gif

SA:MP Server Configuration - no more server.cfg

Manage your server settings in JSON or YAML format

images/sampctl-server-init.gif

Automatic Server Restart - no more dodgy bash scripts

Run the server from sampctl and let it worry about restarting in case of crashes.

images/sampctl-server-run.gif

Automatic Server and Plugin Installer

Automatically download Windows/Linux server binaries and plugins when and where you need them.

images/sampctl-server-ensure.gif

Installation

Installation is simple and fast on all platforms so why not give sampctl a try?

Usage

Scroll to the end of this document for an overview of the commands.

Or visit the wiki for all the information you need.


Overview

sampctl is designed for both development of gamemodes/libraries and management of live servers.

Below is a quick overview of the best features that will help you develop faster.

Package Management and Build Tool

If you've used platforms like NodeJS, Python, Go, Ruby, etc you know how useful tools like npm, pip, gem are.

It's about time Pawn had the same tool.

sampctl provides a simple and intuitive way to declare what includes your project needs. After that you simply let sampctl take care of the downloading and building.

If you release scripts, you know it's awkward to test even simple code. You need to set up a server, compile the include into a gamemode, configure the server and run it.

Forget all that. Just make a pawn.json/pawn.yaml in your project directory with sampctl package init and use sampctl package install to get the includes you need:

{
    "entry": "test.pwn",
    "output": "test.amx",
    "dependencies": ["sampctl/samp-stdlib", "Southclaws/formatex"]
}

Write your quick test code:

#include <a_samp>
#include <formatex>

main() {
    new str[128];
    formatex(str, sizeof str, "My favourite vehicle is: '%%v'!", 400); // should print "Landstalker"
    print(str);
}

Build with sampctl package build and run it with sampctl package run!

sampctl package run

Server Plugins
--------------
 Loaded 0 plugins.

Started server on port: 7777, with maxplayers: 50 lanmode is OFF.

Filterscripts
---------------
  Loaded 0 filterscripts.

My favourite vehicle is: 'Landstalker'!

You get the compiler output and the server output without ever needing to:

  • visit sa-mp.com/download.php
  • unzip a server package
  • worry about Windows or Linux differences
  • set up the Pawn compiler with your favourite editor
  • make sure the Pawn compiler is reading the correct includes
  • download the formatex include

See documentation for more info.

Server Configuration and Automatic Plugin Download

Use JSON or YAML to write your server config:

{
    "gamemodes": ["rivershell"],
    "plugins": ["maddinat0r/sscanf"],
    "rcon_password": "test",
    "port": 8080
}

It compiles to this:

gamemode0 rivershell
plugins sscanf.so
rcon_password test
port 8080
(... and the rest of the settings which have default values)

What also happens here is maddinat0r/sscanf tells sampctl to automatically get the latest sscanf plugin and place the .so or .dll file into the plugins/ directory.

See documentation for more info.


sampctl

1.6.9 - Southclaws southclaws@gmail.com

Compiles server configuration JSON to server.cfg format. Executes the server and monitors it for crashes, restarting if necessary. Provides a way to quickly download server binaries of a specified version. Provides dependency management and package build tools for library maintainers and gamemode writers alike.

Commands (5)

sampctl server

Usage: sampctl server <subcommand>

For managing servers and runtime configurations.

Subcommands (4)

sampctl server init

Usage: sampctl server init

Bootstrap a new SA:MP server and generates a samp.json/samp.yaml configuration based on user input. If gamemodes, filterscripts or plugins directories are present, you will be prompted to select relevant files.

Flags

  • --verbose: output all detailed information - useful for debugging
  • --version value: the SA:MP server version to use (default: "0.3.7")
  • --dir value: working directory for the server - by default, uses the current directory (default: ".")
  • --endpoint value: endpoint to download packages from (default: "http://files.sa-mp.com")

sampctl server download

Usage: sampctl server download

Downloads the files necessary to run a SA:MP server to the current directory (unless --dir specified). Will download the latest stable (non RC) server version unless --version is specified.

Flags

  • --verbose: output all detailed information - useful for debugging
  • --version value: the SA:MP server version to use (default: "0.3.7")
  • --dir value: working directory for the server - by default, uses the current directory (default: ".")
  • --endpoint value: endpoint to download packages from (default: "http://files.sa-mp.com")

sampctl server ensure

Usage: sampctl server ensure

Ensures the server environment is representative of the configuration specified in samp.json/samp.yaml - downloads server binaries and plugin files if necessary and generates a server.cfg file.

Flags

  • --verbose: output all detailed information - useful for debugging
  • --dir value: working directory for the server - by default, uses the current directory (default: ".")
  • --noCache --forceEnsure: forces download of plugins if --forceEnsure is set

sampctl server run

Usage: sampctl server run

Generates a server.cfg file based on the configuration inside samp.json/samp.yaml then executes the server process and automatically restarts it on crashes.

Flags

  • --verbose: output all detailed information - useful for debugging
  • --dir value: working directory for the server - by default, uses the current directory (default: ".")
  • --container: starts the server as a Linux container instead of running it in the current directory
  • --mountCache --container: if --container is set, mounts the local cache directory inside the container
  • --ensurePlugins: forces plugin binaries ensure before run
  • --noCache: forces download of plugins

sampctl package

Usage: sampctl package <subcommand>

For managing Pawn packages such as gamemodes and libraries.

Subcommands (7)

sampctl package init

Usage: sampctl package init

Helper tool to bootstrap a new package or turn an existing project into a package.

Flags

  • --verbose: output all detailed information - useful for debugging
  • --dir value: working directory for the project - by default, uses the current directory (default: ".")

sampctl package ensure

Usage: sampctl package ensure

Ensures dependencies are up to date based on the dependencies field in pawn.json/pawn.yaml.

Flags

  • --verbose: output all detailed information - useful for debugging
  • --dir value: working directory for the project - by default, uses the current directory (default: ".")

sampctl package install

Usage: sampctl package install [package definition]

Installs a new package by adding it to the dependencies field in pawn.json/pawn.yaml downloads the contents.

Flags

  • --verbose: output all detailed information - useful for debugging
  • --dir value: working directory for the project - by default, uses the current directory (default: ".")
  • --dev: for specifying dependencies only necessary for development or testing of the package

sampctl package get

Usage: sampctl package get [package definition] (target path)

Clones a GitHub package to either a directory named after the repo or, if the cwd is empty, the cwd and then ensures the package.

Flags

  • --verbose: output all detailed information - useful for debugging

sampctl package build

Usage: sampctl package build

Builds a package defined by a pawn.json/pawn.yaml file.

Flags

  • --verbose: output all detailed information - useful for debugging
  • --dir value: working directory for the project - by default, uses the current directory (default: ".")
  • --build value: build configuration to use
  • --forceEnsure: forces dependency ensure before build
  • --dryRun: does not run the build but outputs the command necessary to do so
  • --watch: keeps sampctl running and triggers builds whenever source files change
  • --buildFile value: declares a file to store the incrementing build number for easy versioning

sampctl package run

Usage: sampctl package run

Compiles and runs a package defined by a pawn.json/pawn.yaml file.

Flags

  • --verbose: output all detailed information - useful for debugging
  • --version value: the SA:MP server version to use (default: "0.3.7")
  • --dir value: working directory for the server - by default, uses the current directory (default: ".")
  • --endpoint value: endpoint to download packages from (default: "http://files.sa-mp.com")
  • --container: starts the server as a Linux container instead of running it in the current directory
  • --mountCache --container: if --container is set, mounts the local cache directory inside the container
  • --build --forceBuild: build configuration to use if --forceBuild is set
  • --forceBuild: forces a build to run before executing the server
  • --forceEnsure --forceBuild: forces dependency ensure before build if --forceBuild is set
  • --noCache --forceEnsure: forces download of plugins if --forceEnsure is set
  • --watch: keeps sampctl running and triggers builds whenever source files change
  • --buildFile value: declares a file to store the incrementing build number for easy versioning

sampctl package template

Usage: sampctl package template <subcommand>

Provides commands for package templates

Subcommands (3)

sampctl package template make

Usage: sampctl package template make [name]

Creates a template package from the current directory if it is a package.

Flags

  • --verbose: output all detailed information - useful for debugging
  • --dir value: working directory for the package - by default, uses the current directory (default: ".")

sampctl package template build

Usage: sampctl package template build [template] [filename]

Builds the specified file in the context of the given template.

Flags

  • --verbose: output all detailed information - useful for debugging

sampctl package template run

Usage: sampctl package template run [template] [filename]

Builds and runs the specified file in the context of the given template.

Flags

  • --verbose: output all detailed information - useful for debugging
  • --version value: the SA:MP server version to use (default: "0.3.7")
  • --endpoint value: endpoint to download packages from (default: "http://files.sa-mp.com")
  • --mode value: runtime mode, one of: server, main, y_testing (default: "main")

sampctl version

Show version number - this is also the version of the container image that will be used for --container runtimes.


sampctl docs

Usage: sampctl docs > documentation.md

Generate documentation in markdown format and print to standard out.


sampctl help

Usage: Shows a list of commands or help for one command


Global Flags

  • --verbose: output all detailed information - useful for debugging
  • --help, -h: show help
  • --appVersion, -V: sampctl version

About

The Swiss Army Knife of SA:MP - vital tools for any server owner or library maintainer.

http://sampctl.com

License:GNU General Public License v3.0


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