Jingwei Xu (DavidXu-JJ)

DavidXu-JJ

Geek Repo

Location:Shanghai

Home Page:davidxu-jj.github.io

Twitter:@DavidJingweiXu

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Jingwei Xu's repositories

DebSDF

[TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction

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StreetUnveiler

3D StreetUnveiler with Semantic-Aware 2DGS

PoissonRecon_GPU

A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)

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SimpleMusicPlayer

A dull, but simple and easy music player.

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Image_Quilting_CPP

Naive Image Quilting CPP Implementation.(Proceedings of SIGGRAPH '01)

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Pointnet_Pointnet2_pytorch

PointNet and PointNet++ implemented by pytorch (pure python) and on ModelNet, ShapeNet and S3DIS.

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BlenderToolbox

Some simple Blender scripts for rendering paper figures

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Depth-Anything

[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation

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glm

OpenGL Mathematics (GLM)

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NeRF_pytorch_reproduction

A personal practice for NeRF with pytorch

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cgal

The public CGAL repository, see the README below

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gc-polyscope-project-template

A template project to get started with geometry-central and Polyscope.

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geometry-central

Applied 3D geometry in C++, with a focus on surface meshes.

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Infusion

Official implementations for paper: InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior

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Inpaint-Anything

Inpaint anything using Segment Anything and inpainting models.

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LeftRefill

LeftRefill: Filling Right Canvas based on Left Reference through Generalized Text-to-Image Diffusion Model (CVPR2024)

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Lists

Bookmarks in graphics, algorithms, low level programming, math, languages

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neuralsim

neuralsim: 3D surface reconstruction and simulation based on 3D neural rendering.

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Paints-UNDO

Understand Human Behavior to Align True Needs

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point-e

Point cloud diffusion for 3D model synthesis

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polyscope

A C++ & Python viewer for 3D data like meshes and point clouds

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ProPainter

[ICCV 2023] ProPainter: Improving Propagation and Transformer for Video Inpainting

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Real-Time-Rendering-4th-CN

《Real-Time Rendering 4th》 (RTR4) 中文翻译

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taichi

Productive, portable, and performant GPU programming in Python.

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tiny-cuda-nn

Lightning fast C++/CUDA neural network framework

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