A incredible project, with JavaScript Libs and a web application to create assets!
Explore the docs »
View Demo
·
Report Bug
·
Request Feature
There are many great ways to create assets for a game, however, I didn't find one that really suit my needs so I created this enhanced one. I want to create an application so amazing that it'll be the last one you ever need.
Here's why:
- You shouldn't have to know how do draw to create a game
- Your time can be optimized when creating an asset letting a tool do the "hard work"
- You should be able to create amazing things with less effort 😄
- You should be able to create your own tool to create assets (use our libs)
Of course, not all time it will serve all projects since your needs may be more specific. So we will be adding more features in the near future. You may also suggest changes by forking this repo and creating a pull request or opening an issue.
A list of commonly used resources that I find helpful are listed in the Acknowledgements.
Follow this instructions on how to set up your project locally.. To get a local copy up and running follow these simple steps.
This is what need to use the software and how to install them (for ubuntu).
- Node
curl -sL https://deb.nodesource.com/setup_12.x | sudo -E bash -
sudo apt-get install -y nodejs
- yarn
with npm
npm install yarn@latest -g
or
curl -sS https://dl.yarnpkg.com/debian/pubkey.gpg | sudo apt-key add -
echo "deb https://dl.yarnpkg.com/debian/ stable main" | sudo tee /etc/apt/sources.list.d/yarn.list
sudo apt update && sudo apt install yarn
- Clone the repo
git clone https://github.com/DavidProf/game-assets-creator.git
- Go to the directory
cd game-assets-creator
- Install packages
yarn install
The project is formed by 3 parts, the client lib, server lib and the web application. To see usage examples, please access one of the follow.
See the open issues for a list of proposed features (and known issues).
Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'feat(some scope): Add some AmazingFeature'
). Please use Conventional Commits - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
Distributed under the MIT License. See LICENSE
for more information.
David Lima - @xarlyudo
Project Link: https://github.com/DavidProf/game-assets-creator