Darxeal / Spikeroog

C++ Rocket League bot for the Spike Rush gamemode made with the RLBot framework

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Spikeroog

A custom Rocket League bot made for the Spike Rush gamemode with the RLBot framework. It can do powerful flick shots, ceiling shots and the humanly impossible wall dash technique. You can watch it play in the SpikeBorne tournament.

It uses a slightly edited and trimmed version of RLUtilities by chip.

To compile it, you need CMake and a C++ compiler (Visual Studio with C++ tools for example). Then you can run build.bat, and find the output in Spikeroog/release.

Or you can get a ready to use version in the Releases tab. Just load spikeroog.cfg into your RLBotGUI.

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C++ Rocket League bot for the Spike Rush gamemode made with the RLBot framework


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Language:C++ 98.6%Language:CMake 0.4%Language:Cuda 0.4%Language:Objective-C 0.3%Language:C 0.2%Language:Python 0.1%Language:Shell 0.0%Language:Batchfile 0.0%