DannyF46 / Swingman

A little prototype for a game about using a grapple hook, sometimes for platforming and sometimes for solving physics-related puzzles!

Home Page:https://zony66.itch.io/swingman

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Swingman (working title)

See itch.io for an executable version of the game.

A little prototype for a game about using a grapple hook, sometimes for platforming and sometimes for solving physics-related puzzles!

Note:

This project has been something of a "learners project" for me, which means I have been learning C# and Unity while making the game. To me, the code feels hacky and poorly documented. To that end, now that I have learned a little about how to build a game, I am working on a new version of Swingman from scratch. The new version is being built with future me in mind (i.e. a more deliberately designed codebase with a sensible structure, informed by things like SOLID principles and the design patterns described in Game Programming Patterns by Robert Nystrom)

Between learning how to use the tools, and the fact that I'm a full-time grad student, Swingman is far from where I would like it to be, even as a demo.
But in the words of Jason Thor Hall (Pirate Software): "Go make games". And so I am! Even though its not where I want it to be, I still wanted somewhere to share the progress so far :)

Install instructions and controlls

Unzip and run "Swingman.exe"!

  • Esc: Pause menu
  • R: Respawn at last checkpoint
  • WASD: Move
  • Mouse: Aim
  • Left click: Launch grapple hook
  • White circle represents your grapple hook's range

About

A little prototype for a game about using a grapple hook, sometimes for platforming and sometimes for solving physics-related puzzles!

https://zony66.itch.io/swingman


Languages

Language:C# 76.4%Language:ShaderLab 20.1%Language:HLSL 3.4%