Daniel Collier's starred repositories
Vundle.vim
Vundle, the plug-in manager for Vim
compiler-explorer
Run compilers interactively from your web browser and interact with the assembly
abseil-cpp
Abseil Common Libraries (C++)
premake-core
Premake
FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
easy_profiler
Lightweight profiler library for c++
-archived-chromium
Old and archived, see https://github.com/chromium/chromium instead.
ImGuiColorTextEdit
Colorizing text editor for ImGui
ToyPathTracer
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
verysleepy
Very Sleepy, a sampling CPU profiler for Windows
precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
osx_app_in_plain_c
A simple showcase how to create a simple OS X app in plain C without any Objective-C
OpenGL-Registry
OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
PerlinNoise
Header-only Perlin noise library for modern C++ (C++17/C++20)
sokol-samples
Sample code for https://github.com/floooh/sokol
LiquidSimulator
Cellular Automaton 2D Liquid Simulator for Unity
shader-printf
Simple printf functionality for GLSL.
imgui-flame-graph
A Dear ImGui Widget for displaying Flame Graphs.
Dazzer_Ray
A multi-threaded CPU Raytracer made in C++
neural_net_handwriting
neural network for handwriting recognition from scratch in C
cuda-tracer
cuda based implementation of Peter Shirley's raytracing in one weekend book https://goo.gl/YLhdLn
eh-support
Collection of benchmarks for C++ Exception Handling