Daniel Collier's repositories
Algorithms
A scratchpad for implementing various data structures
Chip8-Interpreter
CHIP-8 is an interpreted programming language, developed by Joseph Weisbecker.
PathTracer
A C++ multi-threaded CPU path tracer
blogstuff
Support files related to blog posts on https://randomascii.wordpress.com/
PerlinFlowField
A flow field guided by 3d Perlin noise used to construct a particle effect
SoftRender
A C++ software renderer
Containers
C++ container classes
Dazzer_Ray
A multi-threaded CPU Raytracer made in C++
EulerProject
Solutions to the EulerProject
GameCreatorEngine
C++ Game Engine - OLD repository
JobSystem
job system experiments
Nova
An OpenGL deferred renderer
OpenglDemos
A collection of OpenGL techniques
OpenglLayer
A library for OpenGL Effects prototyping
PerlinAnimation
A graphics window displaying Perlin noise animation
SDL2_Module
SDL2 boilerplate code
SimpleSphereTracer
A single file c++ sphere tracer
SortingVisualization
It does exactly what it says on the tin
StandardBuildTemplate
my boilerplate command line project build system
Sudokode
A project containing multiple Sudoku solvers
TransformJourney
A trip through the transformation pipeline
UIforETW
User interface for recording and managing ETW traces