DanAmador / PuppetMotion

Blender plugin used to animate a rig as if it were a puppet with the aid of an external Unity Client which analyzes and sends Leap Motion data

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Create UI for Unity client

DanAmador opened this issue · comments

The Unity app has no interactive ui and must be launched direct from the unity editor to change the server port and host.

@DanAmador Do you need anything else or just the Server Port and host?

And to use said data to create and connect with a new websocket client with exception handling, but I could open another issue for that :)

@DanAmador will you like to use this new UI with the Leap Motion or with mouse is fine for you?

Mouse and keyboard.

I just need a a couple of text fields for the host and port number, a label showing the status and address of the server and a button to connect to a new server using the host and port number from the text fields.

Genial!

Muchas gracias <3

Hi!! This is the layout of the solution for this issue. Is it fine for you or you need something else?
imagen

That's pretty good!
Although I think it'd look better having it horizontally spread out on top :)

Hi @DanAmador !!
I have rearranged the layout to be horizontal and added the logic. I have uploaded a Demo_version to my version of this repo. Can you test it with your setup? Here is the link https://github.com/LauraLaureus/Blender-Puppet-Motion/releases/download/0.1/dev_Builds.zip

If you find any bug please send me the log, a description of the problem and a screenshot or video.
Otherwise it's everything fine for you will proceed to make a pull request.

Thank you for your attention!

Just tested out and it works as intended :) !

Make the PR 👍