The Mutant Year Zero system for FoundryVTT.
MUTANTS,
ANIMALS,
ROBOTS,
HUMANS,
NPC -> a shorter version of a mutant/animal/robot/human
ARK
**To add more skill to the character sheet you should drag them from the SKILL compendium on to the character sheet. Only create your own custom skills if they are not present in the compendium or official content since the ones that come with the system/official content have skill_key property that alows them to have stunts and to have modifier aplied.\
Mutations, animal powers, modules and contacts are all represented by an Item called ability.
Once created you can set the ability to be one of the 4 types.
If you drag and ability that is not related to the specific character type to it's sheet it will be automaticaly converted to match.
For example if you drag an Animal Power to a Robot sheet the ability will be automaticaly converted to a Module.
Both Talents and Secondary Functions are represented by an Item called Talent.
- You can specify the type of the talent on the Talent Item Sheet or
- Talents dragged to a robot sheet or created from a robot sheet will be named 'Secondary Functions'.