Daan Verstraten (DaanV2)

DaanV2

Geek Repo

Company:Q42

Location:Netherlands

Twitter:@Huntondoom

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Daan Verstraten's repositories

Markdown-Action-Create-Indexes

The github action that creates index pages for your project, the changes still need to be submitted afterwards

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DaanV2.UUID.Net

A library that provides a way to handle, and generate UUIDs. Convert them to and from strings, GUIDs, and the like. The library is written to be fast and efficient when comparing, generating or other handling operations. Complies with the RFC 4122 standard.

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DaanV2.NBT.Net

A NBT library for reading and writing nbt files/data, with support for little or big endian

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Vscode-Hue-Am-I-Doing

This extension connects your visual studio code to your Hue lights. When you vibin while coding, you might want your surroundings to reflect how you're doing. Lots of errors? Maybe a nice calming blue. A rave party when you're churning out code. Terminal has an error? Red.

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argocd-scifi-style

A basis for a scifi theme for argocd

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Config-Handling.Net

ConfigHandling.Net takes care of all your config or options objects. It takes care of saving, loading, and persistence of objects in memory. Config objects are saved in a centralized location.

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queue-processor

A promise like processor that tries to keep the event-loop as clean as possible

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DaanV2.Essentials.Net

This library provides a set of default interfaces and code extensions upon .Net to ease up programming.

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DaanV2.Hue

A typescript library for controlling Philips Hue lights.

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dnd-campaign-tabletop

A git template for dnd campaign, along with automated readme actions and markdown linking

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Go-Benchmark-Reports

Creates reports of go benchmark reports

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leveldb-mcpe.Net

A fork of Mojang's LevelDB-MCPE which can be compiled in Visual Studio as a DLL for .Net

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action-commit-amount-last-release

Retrieves the amount of that have been made since the last release

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bedrock-samples

Samples and assets for building Minecraft: Bedrock Edition add-ons

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bedrock-wiki

Rewrite of the Bedrock Wiki.

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DaanV2

Self Taught Software Engineer. With a focus on performance, data structures, multi-threading and how code gets compiled.

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go-locks

A simple library that provides pools of locks for Go. It is useful when you need to lock on a resource that cannot carry its lock. Such as files, network connections, etc.

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go-resource-pool

A simple library for resource pools of undefined types in Go.

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go-uuid

A library that provides a way to handle, and generate UUIDs. Complies with the RFC 4122 standard.

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High-Performance-Cache

Datastructures for golang that create high performance inmemory caches

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lsp-object-storage

A storage structure that allows to store objects, which are related to file / document or other references, that a LSP might need to store / delete / update.

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minecraft-creator

This is the repository for Minecraft Bedrock documentation.

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minecraft-creator-tools

A set of tools for creating content and add-ons for Minecraft Bedrock Edition.

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minecraft-data

This is a collection of types for Minecraft data structures in typescript. Based on the metadata in the bedrock-samples

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rust-sudoku-solver

A rust sudoku solver. using wasm to compile for websites.

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Typescript-Action-Create-Indexes

The github action that creates include code files for your project, the changes still need to be submitted afterwards.

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