DQSevilla / wordcrimes

Word Guessing game for DuckHacks 2017

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Word Crime

This project was made for duckhacks at Stevens Institute of Technology

Premise

You, the player, are a detective in the field, and the only resource you have is an AI that is trained to connect clues. Your task is to find the right word associations among a grid of words, using hints given by the AI computer. But if you guess the wrong words too many times, you wont have accurate enough clues to solve the case.

Game Play

  • The player selects one word at a time from a grid, and must select all of the correct words to win.
  • They are given hints by the AI, each consisting of a word, and the number of words that it is related to in the grid.
  • If a word is correctly chosen, it is highlighted green. Otherwise, it is highlighted red.
  • For every incorrectly guessed word, the player gets a strike. It is too late to connect the right words after three strikes.

Implementation

Using a JavaScript implementation of Google's word2vec Custom vector clustering algorithm for generating clues Custom, minimal front end design

To Run

Navigate to src directory and start local server

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Word Guessing game for DuckHacks 2017


Languages

Language:JavaScript 48.9%Language:HTML 32.1%Language:CSS 19.0%