SDL2 and SDL2_mixer development libraries will need to be installed.
Run aclocal, autoconf and automake and then:
./configure
make
SDL2 and SDL2_mixer development libraries will have to be installed into the Visual Studio include and lib directories
Open zSILENCER.sln Visual Studio Project
Compile project using Visual Studio
The game is supported on Windows, Mac OS X, and Linux. Other platforms, such as Android, work but are not fully tested.
The game data can be found in the Windows release archive at http://zsilencer.com/zsilencer_windows.zip
Otherwise, the game data can be copied from the official game installation.
Files needed:
PALETTE.BIN
sound.bin
XBASE15A.SIL
BIN_TIL.DAT
BIN_SPR.DAT
CLOSER.MP3
(directories and all files within them:)
bin_spr
bin_til
level
SDL2 and SDL2_mixer are required to run the game.