Daniel Dreher's repositories
AwesomeMLForDigitalMedia
A curated list of awesome machine learning resources in the context of digital media and (interactive) computer graphics.
BasicBindlessRendering
A very basic bindless rendering setup with DirectX 12 & SM 6.6
gym-duckietown
Self-driving car simulator for the Duckietown universe
VanillaDQN
Implementation of a basic Q-Network with TensorFlow
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
AdventOfCode
Python Solutions for Advent of Code
DX11Sandbox
Small rendering sandbox for DirectX 11
KaggleChurnDataMining
Data Mining on a Telco Customer Churn Dataset according to CRISP
MapleSolaxiaV2
A revised version of MapleSolaxia (v83 MapleStory private server)
OpenCLSandbox
A sandbox project to learn the concepts of working with massively parallel processors using OpenCL.
perf-book
The book "Performance Analysis and Tuning on Modern CPU"
premake-core
Premake
SimplePDFMerger
A simple Python script to merge multiple PDFs into a single PDF file.
VanillaGANPyTorch
Simple implementation of a vanilla GAN with PyTorch
VanillaGANTensorFlow
Basic implementation of a vanilla GAN / Wasserstein GAN trained on the MNIST dataset
VoxelHashing
[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction
VulkanSandbox
A sandbox project used to learn real-time computer graphics programming with Vulkan