D00MH4MM3R's starred repositories
maya_expressionCollision
Create collision detection using expression node.
HDRPGrass
Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional attempt to create grass using compute shaders + DrawProceduralIndirect. This project was written for Unity version 2019.4.11f1 and given the volatile nature of hand-writing HDRP shaders I doubt it will work in newer versions!
vscode-motionbuilder-utils
Visual Studio Code extension with features to assist when writing python code for Autodesk MotionBuilder
HDRP-Custom-Passes
A bunch of custom passes made for HDRP
ICT-FaceKit
ICT's Vision and Graphics Lab's morphable face model and toolkit
GPU-Cloth-Simulation
GPU Mass-Spring Simulation Cloth in Unity
UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
ExportSceneToObj
Export unity scene or FBX to obj file. 导出Unity的场景或FBX到obj文件。
NaughtyAttributes
Attribute Extensions for Unity
MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
tk-3dsmaxplus
A Flow Production Tracking Pipeline Toolkit Engine for 3dsMax with builtin Python support
TGC-Designer-Tools
Tools to support course creation and Lidar/Terrain Creation in The Golf Club 2019.
ProceduralToolkit
Procedural generation library for Unity
SurrealGrassShader
PBR Grass Geometry shader for Unity
SurrealGrassShader
PBR Grass Geometry shader for Unity
pyblish-qml
Pyblish QML frontend for Maya 2013+, Houdini 11+, Nuke 8+ and more
pyblish-lite
A community-driven alternative to pyblish-qml
MeshDecimator
A mesh decimation library for .NET and Unity.
Generic-Raymarch-Unity
An experiment in distance field raymarching that interacts with standard mesh-based objects. Made in Unity.
vfx_good_night_reading
:books: Curated collection of good reading about VFX and CG
libwetcloth
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
ShaderGraphExamples
Simple examples of Unity shader graphs.