D00MH4MM3R

D00MH4MM3R

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D00MH4MM3R's starred repositories

maya_expressionCollision

Create collision detection using expression node.

Language:PythonLicense:MITStargazers:52Issues:0Issues:0

HDRPGrass

Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional attempt to create grass using compute shaders + DrawProceduralIndirect. This project was written for Unity version 2019.4.11f1 and given the volatile nature of hand-writing HDRP shaders I doubt it will work in newer versions!

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vscode-motionbuilder-utils

Visual Studio Code extension with features to assist when writing python code for Autodesk MotionBuilder

Language:TypeScriptLicense:MITStargazers:34Issues:0Issues:0

Graphics

Unity Graphics - Including Scriptable Render Pipeline

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HDRP-Custom-Passes

A bunch of custom passes made for HDRP

Language:C#License:MITStargazers:1260Issues:0Issues:0

ICT-FaceKit

ICT's Vision and Graphics Lab's morphable face model and toolkit

Language:PythonLicense:MITStargazers:641Issues:0Issues:0

matcaps

Huge library of matcap PNG textures organized by color

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ziran2019

Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 technical paper Silly Rubber and CD-MPM.

Language:C++License:MITStargazers:208Issues:0Issues:0

GPU-Cloth-Simulation

GPU Mass-Spring Simulation Cloth in Unity

Language:C#License:MITStargazers:183Issues:0Issues:0

UnityGrassGeometryShader

Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.

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ExportSceneToObj

Export unity scene or FBX to obj file. 导出Unity的场景或FBX到obj文件。

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NaughtyAttributes

Attribute Extensions for Unity

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MathUtilities

A collection of some of the neat math and physics tricks that I've collected over the last few years.

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ssds

An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)

Language:C++License:MITStargazers:115Issues:0Issues:0

OpenMoBu

Scripts and plugins for Autodesk MotionBuilder

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tk-3dsmaxplus

A Flow Production Tracking Pipeline Toolkit Engine for 3dsMax with builtin Python support

Language:PythonLicense:NOASSERTIONStargazers:9Issues:0Issues:0

TGC-Designer-Tools

Tools to support course creation and Lidar/Terrain Creation in The Golf Club 2019.

Language:PythonLicense:Apache-2.0Stargazers:44Issues:0Issues:0

ProceduralToolkit

Procedural generation library for Unity

Language:C#License:MITStargazers:2587Issues:0Issues:0

SurrealGrassShader

PBR Grass Geometry shader for Unity

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SurrealGrassShader

PBR Grass Geometry shader for Unity

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pyblish-qml

Pyblish QML frontend for Maya 2013+, Houdini 11+, Nuke 8+ and more

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pyblish-lite

A community-driven alternative to pyblish-qml

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MeshDecimator

A mesh decimation library for .NET and Unity.

Language:C#License:MITStargazers:286Issues:0Issues:0

Generic-Raymarch-Unity

An experiment in distance field raymarching that interacts with standard mesh-based objects. Made in Unity.

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vfx_good_night_reading

:books: Curated collection of good reading about VFX and CG

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libwetcloth

A Multi-Scale Model for Simulating Liquid-Fabric Interactions

Language:C++License:MPL-2.0Stargazers:479Issues:0Issues:0

ShaderGraphExamples

Simple examples of Unity shader graphs.

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ShaderMan

Convert ShaderToy to Unity HLSL/CG

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