Cyberbanan's starred repositories
magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
taichi_mpm
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
morphogenesis-resources
Resources on the topic of digital morphogenesis (creating form with code). Includes links to major articles, code repos, creative projects, books, software, and more.
job-system-cookbook
Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019
Dynamic-Parkour-System
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
Smart-Inspector
Fluent re-take on Unity Inspector UX. Packed with QoL improvements.
ProjectAuditor
Project Auditor is an experimental static analysis tool for Unity Projects.
Smart-Hierarchy
Human-friendly hierarchy for Unity.
SimpleHydrology
Procedural Hydrology / River / Lake Simulation
CustomToolbar
CustomToolbar
bepuphysics1int
Pure C# deterministic fixed-point 3D real time physics simulation library
unity-procedural-tree
Procedural tree builder for Unity
ValveSockets-CSharp
Managed C# abstraction of GameNetworkingSockets library by Valve Software
bright-souls
A 'Souls-like' game made in Unity3D.
unity-verlet-simulator
Simple verlet integration simulator for Unity.
SuperEditor
Super Editor project is an enhancement plan to make Unity, the world's most popular game engine, versatile and streamlined.
GlowingQuad
Unreal Engine implementation of the fake volumetric glow / flare effect from Doom 3 (FlareDeform).
Notion-Enhancer
Improving of Notion app on windows (+styles compatible with web)