SourceIO is a Blender(3.1+) addon for importing\exporting source engine textures/models/maps Our Discord server https://discord.gg/SF82W6aZ67
Current TODO list -> TODO.md
Small WIKI -> WIKI
In order to find the import tools you simply need to go to File>Import>Source Engine Assets
- datamodel.py by Artfunkel
- ValveResourceFormat For initial research on Source2 file formats
- BlenderVertexLitGeneric Shader nodegroup by syborg64
- equilib Cubemap to equirectangular converter by haruishi43
- HFSExtract HFS extractor that was used to write native decryptor by yretenai
- Idea for better HWM expression handling by hisanimations
File Type | Contents | Import | Export |
---|---|---|---|
.MDL | Model | ✔️ | ❌ |
.BSP | Map Files (Compiled) | ✔️ | Not Planned |
.VMF | Map Files (Hammer Format) | Not Planned | Not Planned |
.VTF | Textures | ✔️ | ❌ |
.VMT | Materials | ✔️ | ❌ |
File Type | Contents | Import | Export |
---|---|---|---|
.VMDL | Model | ✔️ | Not Planned |
.VMAP | Map Files (Compiled) | ✔️ | Not Planned |
.VMAP | Map Files (Hammer Format) | Not Planned | Not Planned |
.VTEX | Textures | ✔️ | ❌ |
.VMAT | Materials | ✔️ | ❌ |