This example projects show how create (PointCloudExample) and load (PointCloudModelVisualizer) a point cloud with Unity (Windows and Android).
Create a cube type mesh and render it using a point cloud shader.
Using a script to read .obj files, an object model is loaded and rendered with the point cloud shader.
The .obj files must have the following vertex structure:
.... v v0 v1 v2 c0 c1 c2 ... ....
ci : color vi : vertex coordinate i
Android Camera Control from Simple Touch Camera Script Asset:
https://assetstore.unity.com/packages/tools/camera/simple-touch-camera-script-14489
Point Cloud Shader from:
http://www.kamend.com/2014/05/rendering-a-point-cloud-inside-unity/
Simple File Browser:
https://assetstore.unity.com/packages/tools/input-management/simple-file-browser-98451
How create Unity Project into GitHub:
https://www.youtube.com/watch?v=qpXxcvS-g3g
Results from Unity Editor
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- [Unity] (https://unity3d.com/) Unity is the creator of the world’s most widely used real-time 3D (RT3D) development platform, giving developers around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences.
- Cristobal Barrientos Low CristobalBL github