Cristiano Beato Dos Santos's repositories
Beato-idTech4-Rework
a idTech4, refactored to work whit GLSL, and many improvments
BeatoDoom3
Beato Doom 3 - Open source, cross platform Doom 3 Engine (GPLv3)
EbonyPixel-Engine
idTech 4 (BFG) based game engine, based on works of RBDOOM-3-BFG
gimp-normalmap
Automatically exported from code.google.com/p/gimp-normalmap
Abssal-Engine
Abssal-2D Game Engine
Language:HTMLGPL-3.0000
Beato-Gwen
Cross platform GUI-Without-Extravagant-Nonsense.
Language:C++MIT000
Beato-Thread-Utils
a SDL2 based, set of threads, and task implements for C++ applications.
Language:C++GPL-3.0000
Blender-md5mesh
Blender add-on for exporting idTech4 (DOOM3 and Quake4) skined mesh format
Language:PythonGPL-2.0000
HPP-PicothermicControler
a raspberry pi pico, thermic based fan controller program