CraKane / RLforAtari

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RL for Atari

Introduction

  • It is an attempt for model-free algorithms, including DQN/DDPG/PPO/AC

3 envs

  • Point-v0
  • CartPole-v0
  • Gravitar-ram-v0

Methods

  • As for Point & CartPole, we solved them by Policy Gradient algorithm to help us understand the basics of policy gradient algorithms.
  • As for the most difficult env in Atari, Gravitar, we tried all kinds of tricks for model-free algorithms to see the performance.

Code Folder

  • "Point_CartPole" is the solution and environments for Point-v0 & CartPole-v0.
  • "Gravitar" is the solution for Gravitar in Atari (Gym).
  • "Ass4_report.pdf" is the report for Point-v0 & CartPole-v0.
  • "Gravitar.pdf" is the report for Gravitar-ram-v0.

NOTES

  • other details are in "Ass4_report.pdf" and "Gravitar.pdf".

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