Cpt. Hazama's repositories
My-Nodegraphs
A collection of my nodegraphs
ZZZ-Textures-To-Source
A script I made for my own convenience that quickly converts ZZZ textures to Source's PBR format + auto-VMT generation
VJ-Weapon-Support-Extension
A module that allows temporary conversion of non-VJ weapons into VJ weapons for NPC usage
Valve-Lua-Tools
A collection of lua based tools to help with creating Source related projects
Xenoverse-DYT-Analysis
A simple script that extracts the lightwarps and color data from Xenoverse 2 DYTs. This is more-so useful for porters like myself, I'm not sure if XV2 modders would need this at all
nodegraph-editor-2
The most up-to-date version of the original Nodegraph Editor tool
scpcb-snpcs
The most up-to-date version of my SCP Containment Breach SNPCs for Garry's Mod.
-VJ-Fallout-SNPCs-Remastered
A large SNPC pack containing allies and enemies from the (pre-garbage) Fallout franchise
GBF-Relink-Events2Source
Reads converted BXM files and automatically generates events for animations that can be copied into your QC files
AVP-2010-MapDumps
Map dumps from AVP 2010
Battalion-Wars-2-HD-Project
An HD overhaul of BW2
SMD-Bone-Renamer
A rough Python based GUI that can batch rename SMD bone names
Dynamic-ENV-Map
Dynamic ENV Map system for GMod
css-bot-snpcs
Adds Counter-Strike: Source Bots as SNPCs into Garry's Mod as well as a mini-gamemode which simulates Bomb Defusal.
GMod-PBR-Modules
Required files for my mods to work properly
PBR-Module-Check
Add this to your GMod addon if it uses PBR
Noesis-dUplICaTe-BoNEs-Fix
Removes the dumb bone name changes that Noesis does to SMD files despite there being ZERO duplicate bones
Bleach-Soul-Resurrection-Tools-Testing
An unorganized and sloppy workspace for decrypting data from Bleach SR files
testifacte
test