CozmicGames's starred repositories
gamedev_libraries
A collection of open source c/c++ libraries for gamedev
VCTRenderer
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
graphics-snippets
Shading techniques and GLSL snippets
terrain-erosion-3-ways
Three Ways of Generating Terrain with Erosion Features
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
binary-greedy-meshing
Demo: https://www.youtube.com/watch?v=LxfDmF0HxSg
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
miniscript
A scripting library for Java-based games
oreon-engine
OpenGL/Vulkan Java 3D Engine