Public release for Path of Melvor, a mod for Melvor Idle. Check it out: https://mod.io/g/melvoridle/m/path-of-melvor
Tracked issues / ideas:
- Investigate the feasibility of implementing a toggle system to switch between modded and vanilla saves.
- This will likely be obsolete when mod profiles are added to the mod manager.
- Refactor the existing save system to support more item variants and extra features.
- Backup saves are planned.
- Update modifier tables to be relevant to the item, e.g. ranged gloves will roll ranged modifiers
- Explore the idea of having drops appear as unidentified versions rather than pre-rolled versions to alleviate storage issues and reduce clutter in the drop information.
- Explore options for obtaining a steady supply of vanilla weapons or converting special weapons into vanilla weapon crafting ingredients.
- Resolve various issues relating to the Impending Darkness event.
- Resolve the issue where locked items from the mod become unlocked upon reloading the game.
- Resolve the issue with the "CopyConditionalModifiers" functionality to make it work properly.
- Assess the possibility of compatibility between Path of Melvor and other mods.