Conquest-Reforged / BlockScraper

dynmap blockscraper

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BlockScraper

Generate dynmap renderdata for mod blocks

Info

This scraper works on the assumption that the given mod(s) use the standard blockstate and blockmodel json formats. It will automatically attempt to build a dynmap model definition from a given blockstate's model data.

Alternatively, a preset model can be specified by adding the field "dyn_model": "<preset>", to the blockstate json.

Usage

This mod can be used client-side or server-side to generate the dynmap data - in both cases, dynmap-forge must also be installed.

All data is ouput to dynmap's config folder found in the root of the game/server directory (namely dynmap/renderdata and dynmap/texturepacks).

On the client the data is generated when entering a world.
On the server, the data is generated on each start-up.

Available Presets

The following presets assume the mod block shares the same metadata as the vanilla equivalent (rotation data etc.)

  • "door"
  • "fence"
  • "pane"
  • "plant"
  • "wall"

About

dynmap blockscraper


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Language:Java 100.0%