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Godot Engine – Multi-platform 2D and 3D game engine
brpc is an Industrial-grade RPC framework using C++ Language, which is often used in high performance system such as Search, Storage, Machine learning, Advertisement, Recommendation etc. "brpc" means "better RPC".
Vendor-neutral programmable observability pipelines.
Continuous Profiling Platform. Debug performance issues down to a single line of code
Like Prometheus, but for logs.
A C++ game server frame in embryo. now implementation net (by epoll in unix, by iocp in windows) and timer, threadpool.
Useful CMake Examples