Cody Bennett's repositories
preact-reconciler
Custom renderers for Preact in <1KB.
react-nylon
react-reconciler implemented in < 4KB.
gpu-culling
GPU based frustum and occlusion culling in WebGL.
treeshake-cli
Tests tree-shaking with Rollup, Webpack, and ESBuild.
solid-three
Proof of concept Solid + threejs renderer with react-three-fiber semantics.
camera-controls
A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.
r3f-native-orbitcontrols
OrbitControls for React Three Fiber in React Native
react-native
A framework for building native applications using React
react-three-babel
π A Babel plugin that automatically builds the extend catalogue of known native Three.js elements
three-ts-types
TS type library for the popular webgl library threejs
discord-bot
π€ Discord bot for the three.js Discord server.
drei
π useful helpers for react-three-fiber
ogl
Minimal WebGL Library
postprocessing
A post processing library that provides the means to implement image filter effects for three.js.
react
The library for web and native user interfaces.
react-postprocessing
π¬ postprocessing for react-three-fiber
react-spring
βοΈ A spring physics based React animation library
react-three-offscreen
πΊ Offscreen worker canvas for react-three-fiber
three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
three-stdlib
π Stand-alone library of threejs examples designed to run without transpilation in node & browser
voxelGI
Realtime voxel global illumination in WebGL.
webxr-input-profiles
WebXR Gamepad assets, source library, and schema