Low quality from cameras in CitySample using UE5.1
guillemdelgado opened this issue · comments
Bug report
- AirSim Version/#commit: main branch
- UE/Unity version: UE5.1
- autopilot version: NA
- OS Version: Windows 10
What's the issue you encountered?
I used AirSim for CitySample from UE5.1, and I've been experiencing inconsistency in image quality from the different cameras available in the simulator. Although the simulator works properly, I have noticed that using the Car mode with the FPV camera produces poor quality images, as illustrated in the attached image. In contrast, camera 1 works well, as shown in the bottom right of the image.
I have set all the settings to ultra, including lumen and nanite, in an attempt to optimize the simulator's performance. However, I cannot see why there is this disparity in image quality. I also tried to get the image from camera 1 using Python, but it got the same results as the FPV camera.
In addition, there is also a disparity with the illumination of the camera from what is being shown to what is being written to disk.
Settings
{
"SettingsVersion": 1.2,
"SimMode": "Car",
"ViewMode": "Fpv",
"CameraDefaults": {
"CaptureSettings": [
{
"ImageType": 0,
"Width": 1000,
"Height": 1000,
"FOV_Degrees": 90
},
{
"ImageType": 5,
"Width": 1000,
"Height": 1000,
"FOV_Degrees": 90
}
]
}
}
How can the issue be reproduced?
Include full error message in text form
What's better than filing an issue? Filing a pull request :).