Coder2Mo / rust

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Rust Programming Language

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Welcome to the official repository for the Rust programming language. This repository contains the Rust compiler, standard library, and documentation.

**Note**: This README is for users of Rust. If you want to contribute to the development of the Rust compiler, please read the [CONTRIBUTING.md](CONTRIBUTING.md) file.

## Table of Contents
- [Quick Start](#quick-start)
- [Installing from Source](#installing-from-source)
- [Building Documentation](#building-documentation)
- [Notes](#notes)
- [Getting Help](#getting-help)
- [Contributing](#contributing)
- [License](#license)
- [Trademark](#trademark)

## Quick Start

For a quick start guide to installing Rust, read the ["Installation" section](https://doc.rust-lang.org/book/ch01-01-installation.html) in [The Rust Programming Language book](https://doc.rust-lang.org/book/index.html).

## Installing from Source

To build Rust from source, you can use the `x.py` Python script. It manages the bootstrapping process and uses a `config.toml` file to configure the build. You can find a full list of configuration options in `config.example.toml`.

On Unix systems, you can run `x.py` with the following command:

```sh
./x.py <subcommand> [flags]
```

For detailed information on using `x.py`, run `./x.py --help` or refer to the [rustc dev guide](https://rustc-dev-guide.rust-lang.org/building/how-to-build-and-run.html#what-is-xpy).

### Dependencies

Before building Rust, make sure you have the following dependencies installed:
- `python` 3 or 2.7
- `git`
- A C compiler (for the host, `cc` is sufficient; cross-compiling may require additional compilers)
- `curl` (not needed on Windows)
- `pkg-config` (for Linux when targeting Linux)
- `libiconv` (included with glibc on Debian-based distros)

To build Cargo, you'll also need OpenSSL (`libssl-dev` or `openssl-devel` on most Unix distros).

If building LLVM from source, additional tools are required, including `g++`, `clang++`, `ninja`, or GNU `make`, and `cmake`. For some Linux distributions, you may need `libstdc++-static`.

You can download LLVM by setting `llvm.download-ci-llvm = true` on tier 1 or tier 2 platforms with host tools.

For platform-specific instructions, see the [rustc dev guide](https://rustc-dev-guide.rust-lang.org/getting-started.html).

### Building on Unix-like Systems

#### Build Steps

1. Clone the Rust source repository with `git`:

```sh
git clone https://github.com/rust-lang/rust.git
cd rust
```

2. Configure the build settings:

```sh
./configure
```

3. Build and install:

```sh
./x.py build && ./x.py install
```

When complete, `./x.py install` will place `rustc` and `rustdoc` in `$PREFIX/bin`. By default, it will also include [Cargo], Rust's package manager.

#### Configure and Make

You can use the configure script to generate a `config.toml`. For make-based builds, follow these steps:

```sh
./configure
make && sudo make install
```

### Building on Windows

On Windows, we recommend using [winget] to install dependencies:

```powershell
winget install -e Python.Python.3
winget install -e Kitware.CMake
winget install -e Git.Git
```

For more information on Windows-specific builds, please refer to the documentation.

### Specifying an ABI

You can specify the Windows build ABI using the `--build` flag or by creating a `config.toml` file.

Available Windows build triples:
- GNU ABI: `i686-pc-windows-gnu` and `x86_64-pc-windows-gnu`
- MSVC ABI: `i686-pc-windows-msvc` and `x86_64-pc-windows-msvc`

## Building Documentation

To build Rust documentation, use the following command:

```sh
./x.py doc
```

The generated documentation will appear under doc in the build directory for the ABI used. That is, if the ABI was x86_64-pc-windows-msvc, the directory will be build\x86_64-pc-windows-msvc\doc.

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier stage of development). As such, source builds require an Internet connection to fetch snapshots, and an OS that can execute the available snapshot binaries.

See https://doc.rust-lang.org/nightly/rustc/platform-support.html for a list of supported platforms. Only "host tools" platforms have a pre-compiled snapshot binary available; to compile for a platform without host tools you must cross-compile.

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.

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