CodeNewWorlds's repositories
Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
biomes-game
Biomes is an open source sandbox MMORPG built for the web using web technologies such as Next.js, Typescript, React and WebAssembly.
Blast
A modular destruction SDK designed for performance and flexibility, replacing APEX destruction
CoroBehaviour
Coroutine like Unity using C++ and boost coroutine2
cstrike15_src
Leak of CS:GO Source code, provided by yours truly so go rep me
DOOM-3-BFG
Doom 3 BFG Edition
DynamicResolutionSample
A drop-in dynamic resolution script
ev3dev-lang-cpp
C++ language bindings for http://ev3dev.org
Graphics
Unity Graphics - Including Scriptable Render Pipeline
JourneySand
An Unity project to reproduce the sand rendering in Journey's style
Kinematica_Demo
Kinematica Demo Project
Portal-Base
Port of Portal 1 2007 leaked source code to Source SDK 2013. Also includes fixes for Half-Life 2 maps and gameplay.
rtce-server
Rising Thunder Community Edition Server
TDEDecrypt
TDE file decrypt (Game Teardown)
tilt-brush-toolkit
Scripts and assets that help you use Tilt Brush data in your creative projects.
UnityPhysXPlugin
Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UtinyRipper
GUI and API library to work with Engine assets, serialized and bundle files
UtinyRipperExporter
A command line interface for Utiny Ripper
VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights