CodeNewWorlds's repositories

Bandai-Namco-Research-Motiondataset

This repository provides motion datasets collected by Bandai Namco Research Inc

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biomes-game

Biomes is an open source sandbox MMORPG built for the web using web technologies such as Next.js, Typescript, React and WebAssembly.

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Blast

A modular destruction SDK designed for performance and flexibility, replacing APEX destruction

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CoroBehaviour

Coroutine like Unity using C++ and boost coroutine2

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cstrike15_src

Leak of CS:GO Source code, provided by yours truly so go rep me

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DOOM-3-BFG

Doom 3 BFG Edition

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DynamicResolutionSample

A drop-in dynamic resolution script

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ev3dev

ev3dev meta - bug tracking, wiki and releases

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ev3dev-lang-cpp

C++ language bindings for http://ev3dev.org

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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JourneySand

An Unity project to reproduce the sand rendering in Journey's style

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Kinematica_Demo

Kinematica Demo Project

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Portal-Base

Port of Portal 1 2007 leaked source code to Source SDK 2013. Also includes fixes for Half-Life 2 maps and gameplay.

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rtce-server

Rising Thunder Community Edition Server

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TDEDecrypt

TDE file decrypt (Game Teardown)

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tilt-brush-toolkit

Scripts and assets that help you use Tilt Brush data in your creative projects.

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UnityPhysXPlugin

Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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UtinyRipper

GUI and API library to work with Engine assets, serialized and bundle files

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UtinyRipperExporter

A command line interface for Utiny Ripper

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VolumetricLighting

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

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