Justin O'Dell's starred repositories
shattered-pixel-dungeon
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
RigelEngine
A modern re-implementation of the classic DOS game Duke Nukem II
cmake-scripts
Easy-to-add enhancements for any C/C++ CMake project. Including AFL fuzzing, code-coverage, Thread/Address/Leak/Address/Undefined sanitizer instrumentation, compilation of GLSL shaders and more.
SaneCppLibraries
Sane C++ Libraries
D3D12_Research
Personal hobby project to experiment with various rendering techniques.
ViennaGameJobSystem
A job system for game engines
static_vector
A dynamically-resizable vector with fixed capacity and embedded storage
BlizzardInterfaceResources
Development resources from World of Warcraft
Squirrel-Engine
Multithreaded C/C++ Game Engine
sdl2webgpu
An extension for the SDL2 library for using WebGPU native.
foe-engine
Engine focused around being modular and data-oriented design principles, allowing for highly multithreaded and low-latency data processing for VR/XR environments.