Justin O'Dell's starred repositories

SWE-agent

SWE-agent takes a GitHub issue and tries to automatically fix it, using GPT-4, or your LM of choice. It solves 12.47% of bugs in the SWE-bench evaluation set and takes just 1 minute to run.

Language:PythonLicense:MITStargazers:12195Issues:87Issues:342

love

LÖVE is an awesome 2D game framework for Lua.

Language:C++License:NOASSERTIONStargazers:4711Issues:75Issues:1934

shattered-pixel-dungeon

Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.

Language:JavaLicense:GPL-3.0Stargazers:4542Issues:104Issues:1708

orbit

C/C++ Performance Profiler

Language:C++License:BSD-2-ClauseStargazers:4129Issues:90Issues:213

corona

Solar2D Game Engine main repository (ex Corona SDK)

yojimbo

A network library for client/server games written in C++

Language:CLicense:BSD-3-ClauseStargazers:2441Issues:133Issues:123

circle

The compiler is available for download. Get it!

rpmalloc

Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C

Language:PythonLicense:NOASSERTIONStargazers:2076Issues:65Issues:147

loguru

A lightweight C++ logging library

Language:C++License:UnlicenseStargazers:1750Issues:56Issues:136

duality

a 2D Game Development Framework

PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

Language:C++License:MITStargazers:1347Issues:37Issues:14

librg

🚀 Making multi-player gamedev simpler since 2017

Language:CLicense:BSD-3-ClauseStargazers:1247Issues:41Issues:38

RigelEngine

A modern re-implementation of the classic DOS game Duke Nukem II

Language:C++License:GPL-2.0Stargazers:912Issues:31Issues:473

enet

⚡️ ENet reliable UDP networking library

cmake-scripts

Easy-to-add enhancements for any C/C++ CMake project. Including AFL fuzzing, code-coverage, Thread/Address/Leak/Address/Undefined sanitizer instrumentation, compilation of GLSL shaders and more.

Language:CMakeLicense:Apache-2.0Stargazers:574Issues:22Issues:24

SaneCppLibraries

Sane C++ Libraries

Language:C++License:MITStargazers:492Issues:9Issues:14

flux

A C++20 library for sequence-orientated programming

Language:C++License:BSL-1.0Stargazers:454Issues:15Issues:54

D3D12_Research

Personal hobby project to experiment with various rendering techniques.

Language:C++License:MITStargazers:434Issues:6Issues:2

dotfiles

My personal dotfiles

Language:NixLicense:CC0-1.0Stargazers:200Issues:9Issues:5

ViennaGameJobSystem

A job system for game engines

static_vector

A dynamically-resizable vector with fixed capacity and embedded storage

BlizzardInterfaceResources

Development resources from World of Warcraft

Language:LuaStargazers:165Issues:18Issues:0

rtree.c

R-tree implementation in C

Language:CLicense:MITStargazers:123Issues:7Issues:2

Squirrel-Engine

Multithreaded C/C++ Game Engine

Language:CLicense:MITStargazers:103Issues:6Issues:5

prat-3-0

Prat-3.0 is a chat enhancement addon for world of warcraft

Language:LuaLicense:GPL-3.0Stargazers:25Issues:1Issues:170

sdl2webgpu

An extension for the SDL2 library for using WebGPU native.

Language:CLicense:MITStargazers:21Issues:3Issues:3

Baganator

World of Warcraft Addon: Reliable single or categories view bag and bank with guild view, searching, sorting, browsing offline inventories, currency tracking and item location info tooltips.

Language:LuaLicense:MITStargazers:17Issues:0Issues:0

foe-engine

Engine focused around being modular and data-oriented design principles, allowing for highly multithreaded and low-latency data processing for VR/XR environments.

Language:C++License:Apache-2.0Stargazers:17Issues:3Issues:0
Language:C++Stargazers:1Issues:0Issues:0