RobotBerry (Code-Guy)

Code-Guy

Geek Repo

Company:ZJ Lab

Location:HangZhou

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RobotBerry's starred repositories

continuous-desk

A cross platform remote desk, and enable working with partners by using voice communication

Language:CLicense:MITStargazers:8Issues:0Issues:0

FlaxEngine

Flax Engine – multi-platform 3D game engine

Language:C#License:NOASSERTIONStargazers:5598Issues:0Issues:0

gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Language:PythonLicense:NOASSERTIONStargazers:12980Issues:0Issues:0
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awesome-vulkan

Awesome Vulkan ecosystem

Stargazers:3234Issues:0Issues:0

niagara

A Vulkan renderer written from scratch on stream

Language:C++License:MITStargazers:1236Issues:0Issues:0

cpp-game-engine-book

从零编写游戏引擎教程 Writing a game engine tutorial from scratch

Language:C++License:GPL-3.0Stargazers:2792Issues:0Issues:0

eventpp

Event Dispatcher and callback list for C++

Language:C++License:NOASSERTIONStargazers:1308Issues:0Issues:0

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Language:C++Stargazers:17493Issues:0Issues:0

bookshelf

:books: books

License:GPL-3.0Stargazers:378Issues:0Issues:0

IconFontCppHeaders

C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design, Pictogrammers Material Design icons, Kenney game icons, Fontaudio, Codicons and Lucide.

Language:CLicense:ZlibStargazers:1147Issues:0Issues:0

Unreal_Engine_SerialCOM_Plugin

Serial Com Port Library for Unreal Engine 4 and Unreal Engine 5

Language:C++License:MITStargazers:199Issues:0Issues:0

Vulkan-glTF-PBR

Physical based rendering with Vulkan using glTF 2.0 models

Language:C++License:MITStargazers:930Issues:0Issues:0

Vulkan

C++ examples for the Vulkan graphics API

Language:GLSLLicense:MITStargazers:10028Issues:0Issues:0

Unreal-Binary-Builder

An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.

Language:C#License:MITStargazers:650Issues:0Issues:0

Dependencies

A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.

Language:C#License:MITStargazers:8568Issues:0Issues:0

happly

A C++ header-only parser for the PLY file format. Parse .ply happily!

Language:C++License:MITStargazers:301Issues:0Issues:0

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Language:C++License:NOASSERTIONStargazers:10648Issues:0Issues:0

blender

Official mirror of Blender

Language:C++License:NOASSERTIONStargazers:12378Issues:0Issues:0

unreal_schematics

Schematics from Unreal official training at https://learn.unrealengine.com/home/LearningPath/113226

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blind_watermark

Blind&Invisible Watermark ,图片盲水印,提取水印无须原图!

Language:PythonLicense:MITStargazers:5511Issues:0Issues:0

cuda-samples

Samples for CUDA Developers which demonstrates features in CUDA Toolkit

Language:CLicense:NOASSERTIONStargazers:5863Issues:0Issues:0

anything_about_game

A wonderful list of Game Development resources.

License:Apache-2.0Stargazers:2967Issues:0Issues:0

mitsuba3

Mitsuba 3: A Retargetable Forward and Inverse Renderer

Language:C++License:NOASSERTIONStargazers:1961Issues:0Issues:0

NumericalModelingViewer

A visualization tool for numerical modeling results.

Language:C++License:MITStargazers:2Issues:0Issues:0

nvidia-patch

This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs.

Language:PythonStargazers:3318Issues:0Issues:0

RealtimeMeshComponent

Unreal Engine 5 plugin component for rendering runtime generated content.

Language:C++License:NOASSERTIONStargazers:1493Issues:0Issues:0

dualmc

Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson

Language:C++License:BSD-3-ClauseStargazers:166Issues:0Issues:0

mesh-plane-intersection

Header-only C++ class for intersecting a triangulated mesh with a plane

Language:C++License:MITStargazers:29Issues:0Issues:0

UnrealEngineShaderPluginDemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

Language:C++License:MITStargazers:870Issues:0Issues:0