- Cocos-BCX: The platform for the next generation of game digital economy, hereinafter referred to as BCX.
- Cocos Creator: A set of integrated tools for game development with the core of content creation.
This project provides the users with workable BCX For Cocos Creator plugin, as well as a sample project of BCX which is connected to Cocos-Creator.
bcx
: Plugin package of BCX For Cocos Creator.(Directly use it by installing this file into the 'package')
sample
: This is the sample project, with the basic method of calling BCX contained.
CocosCreator 2.0+
- Put
bcx
file in 'packages' directory of Creator project. - • Once a plugin is installed, you can find the menu below in Creator
- • Click
Install
, andbcx
file will be generated in assets directory - • Close and reopen the project, and
bcx
file will appear underassets
- Now you can call relative interfaces of bcx in your own code.
- • For Mac, directly open
sample/bcx-creator
with CocosCreator 2.0+ to operate the sample project. - • For Win, please delete
sample/bcx-creator/packages/bcx
first, and copy thebcx
file (under the root directory) tosample/bcx-creator/packages/
,then open it with CocosCreator 2.0+ to operate it.
BCX For Creator | BCX JS SDK |
---|---|
0.0.3 | 2.1.14 |
0.0.2 | 2.1.4 |
0.0.1 | 1.3.0.2 |
As mentioned in the above table, BCX For Creator 0.0.1 is generated based on BCX JS SDK 1.3.0.2.