Philipp Juen (CloudDevStudios)

CloudDevStudios

Geek Repo

Company:ai4free

Location:austria,vorarlberg,bludenz

Home Page:now4free.de

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Philipp Juen's repositories

csharp2colorized

Colorizer for C#

Language:HTMLLicense:MITStargazers:1Issues:0Issues:0

Node-Inspector

Unity graph editor extension.

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property-drawer-collection

カスタムプロパティの作品集

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Unity3D-ExtendedEditor

Entity-like EditorWindow system for Unity3D

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Unity3D-IconManager

A small script allowing you to set icons for GameObjects through code

License:MITStargazers:1Issues:0Issues:0

VisualNoiseDesigner

Visual Noise Designer for Unity

License:MITStargazers:1Issues:0Issues:0

code_editor_unity

A code editor for MY-BASIC, powered by the Unity3D engine. With this you may create your own Code Editor, Debugger and IDE for different scripting languages.

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EditorFormulasWindow

A simple window that lets you tap into all the one-method Editor scripts submitted by the Unity community.

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KvantSpray

Object instancing/particle animation system for Unity

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notes-for-unity

Unity3D code for adding notes to GameObjects and then seeing them all in an Editor Window.

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Questopia

A small RPG game made in Unity. Includes quests, inventory system, items/powerups, enemies, and more

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quickstart-toast-progress-bar

Quickstart: How to use toast progress bar

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radial-menu

"OneNote Style" Radial Menu for Windows UWP Applications

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ShaderProject

A container for all sorts of handy shaders.

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SkyboxPlus

Basic skybox extensions for Unity

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TextFader

Unity - Add a beautiful char-by-char fade in animation to your texts by just adding a simple script.

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Unity-Editor-UI

A wrapper around the Unity editor GUI system for constructing editor windows using a fluent API instead of Unity's `OnGUI` functions.

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Unity-Editor-Window

Example Editor window for use in Unity, developed/tested for unity 4.x

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unity-skill-tree-editor

Example Unity custom graph editor for editing skill trees.

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unity-terrain-generation

A Unity editor window that deforms terrain using heatmap textures.

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unity3d-node-base-editor

editor window practice

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Unity_Card_Game_Deck_Editor

This is a project I made in January 2016. It was the first program I'd written utilizing databases, where this project uses SQLite. I also made it to refresh myself with Unity, as I initially used it when I wasn't necessarily confident in my programing skills. With this project, you can add, remove cards to the deck, and search for cards by name, ability and type. The features that currently aren't implemented are saving decks and loading decks, but they will be available in the future. I also plan on rewriting some of the code, as I'm currently not happy with some of my implementation. I plan to use this for a game I wish to create in the future.

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UnityFxMeshSet

A collection of mesh models which is suitable for particle effects.

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UnityParticleFlow

A lightweight GPU particle system for fluid like motion

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UniytNodeEditorWindow

NodeEditor class for Unity

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winrt-custom-controls

A sample showing how to build a Custom Control using C# and XAML for Windows Store Apps

License:Apache-2.0Stargazers:0Issues:0Issues:0